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NIGHT IN THE WOODS

March 6, 2017

I, like many, was waiting on Infinite Fall's Night in the Woods for a while.

In the reliable pang of Kickstarter-backed-game patience, I watched delay notification after delay notification come from Infinite Fall headquarters. But I'm used to playing the waiting game. I'm not gonna gripe if a game coming from a three-person development team takes a while to come out. The fact that such a small team can make something at all seems like a blessing.

So, I played (and fell head-over-heels for) the mini game Infinite Fall put out in the interim. I kept my ear to the ground. And, about a month ago, Night in the Woods finally came out into the sun.

It wasn't what I expected at all. Or it was. And I loved it. Or I didn't.

READ MORE.

Tags game review, night in the woods, infinite fall

LOST CONSTELLATION

March 2, 2017

A few years ago, Infinite Fall ran a (very, very successful) Kickstarter campaign for a game called Night In The Woods. Like many Kickstarter games, it took much longer to come out than they first promised.

In an attempt to allay some frustration, Infinite Fall put out a few short auxiliary games to let folks know that, yes, they were working on something and that, yes, it would be worth the wait.

Since then, Night in the Woods has come out (and it's good! I think! I'm going to write more about it later!), but it's one of those short auxiliary games--Lost Constellation--that stands up completely on its own.

READ MORE.

Tags game review, infinite fall, night in the woods, lost constellation

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